- Open cinema 4d
- use cinema 4d-->help ---> show help and
look up "The User Interface" to see names of all windows
- note all command palettes
- Hover but dont touch should get some helpful hints
- Dont do this!!!!!!!! but might come in handy if
you accidentally lose command palettes
- control +left mouse button to fold
- To undo this you have to use left mouse button in
same place
- show all views by clicking in box in top right of panel
- perspective, top, front, right
- clicking in box top right panel toggles views
- make cube by clicking on cube in horizontal palette second
down
- show views
- rgb --- xyz
- note that z goes away from you in front view
- go to file---> close
- file is at very top left -- note there is a command
palette horizontally second from top and then one in every
window with similar instructions
- user interface design is a major consideration in graphics
software-- we will not cover in this course
- cell phone graphics creation interfaces??
- Make a line segment in top window;
- horizontal command palette look for curvy line
- press left mouse button and hold!!!!(if
you dont hold you will get default freehand)
- pick linear
- put down two points in Top panel by clicking left mouse
button twice
- press return for a line
- could put down more points by pressing again and again
before pressing return
- press command-Z (Mac-- windows is control-Z)
for undo (or use back curvy arrow in horizontal command
palette second down)
- if have locked workplane on then your default is x,y
plane
- this setting is on vertical command palette second from
bottom
- clicking toggles on and off
- playing with these things are what causes a lot of grief
at beginning
- Moving, Scaling, Rotating Line in top panel-- Using the
three commands in that order next to select arrow tool in
horizontal second down command palette
- Moving
- Make sure that the line is white in the viewsl meaning it
is selected
- you can also select with left mouse button in object
manager where you will see the word spline
- if you have played around too much you also may need to
pick top box in vertical command palette. Make sure other
buttons off except the locked workplane second from
bottom.
- click on the crossed double vectors
- hold left mouse button down in top panel on
empty space and move and object will move
- if you click on red or blue arrows in display you can move
in specific directions
- try in perspective where can move also in z
- notice coordinates changing in coordinate manager
- Scale -- next one over to left from move
- uniform if hold down mouse button in a view
- note it scales from origin and may not be what
you want
- concept of pivot
- can move pivot but now you have to be careful what
state you leave the application in!!!!!!!!!
- Use vertical command palette
- Make sure you are in object mode and you have
changed object to polygon (do not be in edge or point
mode)
- You will use the box that has a tilted U (magnet)
and the one above the magnet that looks like a
horizontally flipped L
- Click and hold left mouse button on magnet. You will
see a panel that has a bunch of things you can snap
to. Click on very top of that panel where the maximize
minimize and close buttons are. You should get a
floating panel.
- Click on enable snapping, vertex snapping
- Now click on the box above the magnet (flipped
L) that is the pivot manipulation tool
- move pivot to one of endpoints of line segment
- when you get near it should snap
- Now deselect pivot move and magnet by clicking on
their command squares!!!!
- Now try uniform scale
- How would we use this?
- can drag by colored box handles-- note if go to
perspective and scale green nothing happens
- Rotate- two arcs to left in command palette
- typically rotate about an axis where you grab a ring of
the axis color we are interested in
- we rotate about pivot
- change pivot and see what happens use same procedure but
snap to grid in workplane (need to turn workplane on and
then grid snap)
- dont forget to turn these things off
- Picking the endpoints of line segment and moving
- pick in object manager by clicking on name -- Spline
unless you double click on it and rename
- click on box in vertical command palette that has cube with
two orange vertex points - this will let you chose the points
- click on move tool
- click on endpoint and move
- you could have clicked on the arrow selection tool to first
select and then the move tool but that is unnecessary.
- Viewpoint manipulation
- Close previous work File--> close
- Make perspective viewport big by clicking on box in upper
right of palette
- Make a cube by holding down mouse button on
horizontal palette and choosing cube.
- Now in palette click on what looks like move,scale and
rotate tool and hold down mouse while moving across screen
- What is happening? Object is not moving,scaling? or
rotating but view is.
- In panel do Panel-->arrangement-->two views
stacked
- Make sure both views are perspective by in the panel going
to Cameras-->Perspective
- You should see a line on top left of panel that says
perspective on both horizontal views
- On very top line (with File command) create a new camera by
Create-->Camera-->Camera
- You should see a Camera object in the object manager and
also possibly a camera in the Perspective windows
- rename the Camera in the object manager (like Bob)
- In one of those panels you should use cameras-->use
camera-->Bob where the last is the name you
assigned to the camera
- In that panel you wont see the camera (Bob) but you will
see it in the other panel . If you dont then click in the
non Bob panel;go to Objet Mangaer choose Bob ; and then push
option O to center Bob in the window
- click in the Bob panel, and use the move,scale and rotate
tools
- you will see the camera Bob moving, dollying, and
rotating.
- scale of the camera view is really because of moving
camera towards and away from what it is looking at.
- There is another way called zoom where you change focal
length of the camera
- pick Bob in object manager
- Under the Object Manager window you fid data entry for
what is chose.
- The Object Tab should be highlighted
- Change the focal length and you will be doing a Zoom
- Dolly and Zoom are not the same!!!!!!!!!!!!!!!
- Go To Feb 3 lecture